Colossus

Creator of Colossus – unsung genius

Imagine you create an extraordinarily clever and effective machine that saves countless thousands of lives and rescues entire countries from annihalation, but only a handful of people must know about it, documentation is destroyed, and you go to your grave with your work completely unknown and unrecognised among the general public. This is what happened to Tommy Flowers, creator of Colossus, the first programmable electronic computer, which is 70 years old today. Tommy himself is long gone.

Turing, Churchill…and Flowers

Tommy Flowers is one of those names that should be up there with Alan Turing and Winston Churchill for the contribution they made to the security of this country and the Allies’ ultimate defeat of the Nazis. During WWII necessity was a fecund mother of invention – first the Poles’ bombas, then their successor the Turing bombe (with a good bit of help from Harold ‘Doc’ Keene), leading to Flowers’ work with Frank Morell on Heath Robinson, the first machine set to work to break the Lorenz code. Colossus and its swift successor Colossuss mk II were a vast improvement on the manual Heath Robinson – named for its somewhat comedic complexity. But Colossus wouldn’t have been possible without the intellect of Bill Tutte, who succeeded in working out how the Lorenz machine worked without ever having seen it. Bill’s is another name in a roll-call of British genius in engineering and technology that was largely unrecognised in their own lifetime.

Clear Communications

All these machines allowed British intelligence a vital insight into Nazi movements and planning, as well as demonstrating that they had swallowed British misinformation campaigns such as Operation Mincemeat and the diversion that allowed the D-Day landings to take place. Communications were so clear that on occasions the Germans had to ask for a communication to be resent, but at Bletchley Park they’d received it perfectly first time and knew the content before its intended recipient.

National Museum of Computing

Thank goodness some far-sighted souls ignored the order to destroy all information and hung on to a few photographs and drawings. Tony Sale and his team at the National Museum of Computing unveiled a recreated Colossues in 1997. For the full story on Colossus read this Bit-Tech article celebrating 70 years since Colossus was activated.

Vodafone Open Sure

Working with Vodafone sounds great and we really wish it was us, but the Vodafone Open Sure community-led mobile network is, sadly, nothing to do with us. Most of our hosted services can be used over a mobile connection, but we’re not suppliers of that connection.

We’re delighted for Ewyas Harold, which has been chosen as one of 12 places in the UK to trial the new system. Speaking in an article in the Hereford Times, Councillor Graham Powell said,

the impact of poor connectivity on rural communities has been increasing as technology develops

And this is a very real consideration. Being unable to make a phone call or use GPS is a continual and deeply annoying bugbear in the Herefordshire countryside. Combine that with the lack of broadband in many areas, and the impact on the economy is potentially very serious. So good luck Ewyas harold, and we look forward to hearing how it goes.

Youth in Open Source Week

Youth in Open Source Week

Opensource.com has designated this week Youth in Open Source Week, bringing together content profiling how the younger generation is using open source to equip itself to create the technologies of the future, and what support is available to encourage and educate it.

Opportunity

It’s a good prompt to look at how we ensure children don’t become passive, drooling consumers of technology but grasp the opportunities offered to make far-reaching change and significantly, to see to it that children in the UK help this country maintain its world-leading position in technical innovation, something that risks becoming dusty history – something to do with Alan Turing and Colossus – instead of remaining an outstanding feature of British skills and ingenuity.

One rather charming young woman profiled in Youth in Open Source Week is 10 year old Lune, from Belgium, Digital Girl of the Year. Lune has a bit of a head start in her relationship with technology, being surrounded by a positive crowd of go-ahead tech-savvy adults, all giving her tremendous support in everything she’s doing. Clearly Lune’s bright and imaginative, but her motivation to start projects is no different from any other child’s (eg she’d like a robot to tidy her room, well, which of us wouldn’t have said that, aged 10?) and the main source of training she’s accessed has been open to any child (albeit one that lives within striking distance of a group).

Lune has attended CoderDojo, which describes itself as an:

open source, volunteer led, global movement of free coding clubs for young people

As well as helping Lune learn to use various programming tools, CoderDojo gave her an opportunity to participate in Hour of Code. Additionally CoderDojo runs events such as Europe Code Week,

to help increase the knowledge shared with school-age children about coding, computer science, and technology

as reported in this Opensource.com article on the Irish involvement with Europe Code Week. It’s clear from the article that schools were getting involved in coding, which is tremendously encouraging but far from a consistent process.

Coding in school

Lune’s background has made her very comfortable with technology and given her an excellent breadth of experience and opportunity, and sadly only a minority of children will have quite such a spring board. Using school as the starting point for a child’s engagement with technology drops opportunity in every child’s lap, but school provision varies dramatically.

One group looking to bring primary school-based coding opportunities to children aged 9-11 is Code Club, “a nationwide network of volunteer-led after school coding clubs for children aged 9-11”. Again, this is volunteer-run and so inevitably many areas are without a group and so the children it reaches are in a tiny, but very lucky, minority. It’s very popular where it does exist though, so schools now need to be looking at what makes it so engaging and bring that into their IT teaching.

Changes to the IT curriculum offer schools such a great opportunity to get this sort of tuition right, furnishing children with the skills that the country needs and providing school-leavers with a very good chance of a decent career. As this article on Lauren Egts says,

Kids have a willingness to jump in. The break things. To just try it.

And that’s the point – children need to pull technology apart and work out how to make it better. Let’s make sure they get plenty of opportunity.